Bethesda Game Studios has rolled out a new update for Starfield today, primarily focusing on addressing various issues for PC players. Following last week’s substantial patch, which introduced significant changes, today’s update is comparatively smaller but includes some important tweaks that players have been requesting.
Released today on Steam in beta, this Starfield patch aims to fix graphical settings errors on PC. Notably, it also introduces support for FSR 3 and XeSS, giving players more control over Starfield’s appearance on PC. Additionally, the update includes improvements to the game’s overall stability.
It’s important to note that this Starfield update is currently available only in beta on Steam and has not been formally implemented in the game yet. Bethesda typically releases updates in beta form to ensure they don’t cause any major issues before deploying them to the wider player base on Xbox and PC.
In the meantime, you can review the full patch notes for this new Starfield update below:
Starfield Update 1.9.67 Patch Notes (Beta)
FIXES AND IMPROVEMENTS
- Added support for AMD FidelityFXTM Super Resolution 3 (FSR 3). (PC)
- Added support for Intel Xe Super Sampling (XeSS). (PC)
- Fixed an issue that could cause clouds to vibrate when using DLSS performance mode. (PC)
- Fixed minor visual artifacts that could occur when aiming with a weapon or task swapping.
- Changed how FormIDs are freed when loading saves, improving stability for saves that have visited many locations.
- Fixed a crash that could occur when making changes to the ship requiring all items to be moved to the cargo bay in the Ship Builder menu.
- Reverted a change that caused the data menu to open when taking screenshots with F12. (PC)
- Fixed an issue causing the resolution scale to reset to 1.0 when switching from Fullscreen to Windowed mode with DLSS. (PC)