After six years and multiple delays, Skull and Bones, a co-op pirate ARPG, is set to launch on Feb. 16 across most major platforms. Despite its expansive world, one of the prevailing questions is whether it qualifies as an open-world game.
Skull and Bones open world, explained
Yes, Skull and Bones is indeed open-world. This co-op pirate action RPG invites players to navigate the harsh seas, striving to become the ultimate pirate kingpin through shared contracts and loot. Whether you prefer a solo adventure or cooperative play, Skull and Bones accommodates both styles.
For those curious about the scale of this open world, it boasts around 241mi² (625km²) of land and seas. To put it in perspective, Skull and Bones surpasses the size of Red Dead Redemption (approximately 29mi²) and Avatar: Frontiers of Pandora (roughly 100mi²). The game offers a substantial world for exploration.
Skull and Bones introduces intriguing open-world mechanics, such as the Spyglass, aiding in ship identification by revealing its rank and loadout. Additionally, players can utilize Flares to signal for assistance, although in the predominantly PvE combat, sharing your location might attract adversaries rather than allies, especially if playing solo.
While the primary focus involves ship-to-ship combat and high-seas exploration, players can also take respite by venturing onto lands. Here, you may encounter settlements and outposts teeming with merchants, contracts, and production sites.
If you’re prepared to embark on the Skull and Bones adventure, mark your calendars for its official launch on Friday, Feb. 16, available on PC, PlayStation 5, and Xbox X/S.