Similar to all its legends, the weapons of Apex Legends are versatile in various situations. Although one gun may boast higher damage per bullet than another, this statistic is counterbalanced by factors such as ammo stack size, recoil, and reload time.
However, there are instances where it’s beneficial to know the exact stats of a particular weapon. Whether you’re comparing two favorite guns or deciding which care package weapon to snatch from a death box, having access to stats can be invaluable. Below, we’ve compiled the damage stats for each of the game’s weapons, including relevant metrics like reload time and qualitative data such as available fire modes.
These stats assume white helmets for head damage and do not incorporate any attachment or legend passive modifiers (e.g., Fortified). Additionally, reload times may vary for many weapons depending on whether they’re reloaded while empty or with at least one round still in the weapon. Supply drop weapons have been identified with their original ammo type.
These stats are accurate as of Apex season 20.
All Apex Legends Supply Drop Weapons
Care package weapons have the chance to spawn from the neutral care packages dropping at the start of each new ring announcement. Currently, four weapons can be obtained from the care package, with two weapons usually rotated out each season. The current care package weapon rotation includes:
Kraber .50-Cal Sniper (Permanent Care Package Weapon)
Bocek Compound Bow
Wingman
EVA-8 Auto
Apex Legends weapons damage stats
Assault rifle stats
Weapon
Ammo
Body damage
Head damage
Legs damage
Base mag size
Fire modes
Reload
Nemesis Burst AR
Energy
16
29
12
20
Burst (4)
2.7s
HAVOC Rifle
Energy
18
32
15
24
Auto
3.2s
VK-47 Flatline
Heavy
18
32
15
20
AutoSingle
2.4s/3.1s
Hemlok Burst AR
Heavy
20
37
15
18
Burst (3) Single
2.16s/2.85s1.75/2.85s (Boosted Loader)
R-301 Carbine
Light
13
23
10
18
AutoSingle
2.4s/3.2s
Submachine gun stats
Weapon
Ammo
Body damage
Head damage
Legs damage
Base mag size
Fire modes
Reload
Alternator SMG
Light
16 /19 (Disruptor)
20 /24 (Disruptor)
13 /15 (Disruptor)
19
Auto
1.9s/2.23s
Prowler Burst PDW
Heavy
15
23
12
20
Burst (5)
2.0s/2.6s
R-99 SMG
Light
11
14
9
17
Auto
1.8s/2.45s
Volt SMG
Energy
15
19
12
19
Auto
1.44s/2.03s
C.A.R. SMG
Heavy/Light
12
15
9
19
Auto
1.7s/2.13s
Light machine gun stats
Weapon
Ammo
Body damage
Head damage
Legs damage
Base mag size
Fire modes
Reload
Devotion LMG
Energy
15
23
13
36
Auto
2.8s/3.63s
M600 Spitfire
Light
18
25
15
35
Auto
3.4s/4.2s
L-STAR EMG
Energy
17
26
14
N/A
Auto
2.45s
Rampage LMG
Heavy
26
39
22
28
Auto
3.2s/4s
Marksman stats
Weapon
Ammo
Body damage
Head damage
Legs damage
Base mag size
Fire modes
Reload
30-30 Repeater
Heavy
39-54
71-97 /85-115 (Skullpiercer)
33-45
Six
Single
0.33s per bullet
Bocek Bow
Arrows
25/7035-84 (Shatter Caps)
31/11242-105 (Shatter Caps)
20/6328-84 (Shatter Caps)
N/A
Single
N/A
G7 Scout
Light
32
56
24
10
Single
2.16s/2.7s
Triple Take
Energy
63
111
57
Six
Single
2.34s/3.06s
Sniper rifle stats
Weapon
Ammo
Body damage
Head damage
Legs damage
Base mag size
Fire modes
Reload
Charge Rifle
Sniper
75-110(Based on distance)
150-220(Based on distance)
68-99(Based on distance)
Four
Single
3.5s/4.6s
Longbow DMR
Sniper
55
118 /138 (Skullpiercer)
48
Six
Single
2.66s/3.66s
Kraber .50-Cal Sniper
Sniper
140
280
112
Four
Single
3.2s/4.3s
Sentinel
Sniper
70/88 (Charged)
140/176 (Charged)
63/79 (Charged)
Four
Single
2.5s/3.6s
Shotgun stats
Weapon
Ammo
Body damage
Head damage
Legs damage
Base mag size
Fire modes
Reload
EVA-8 Auto
Shotgun
48 / 56 (Hammerpoints)
60 / 72 (Hammerpoints)
48 / 56 (Hammerpoints)
Eight
Auto
2.75s/3.0s
Mastiff Shotgun
Shotgun
88
112
88
Five
Single
0.9s per shell/1.6s per shell
Mozambique Shotgun
Shotgun
45 / 60 (Hammerpoints)
57 / 75 (Hammerpoints)
45 / 60 (Hammerpoints)
Six
Auto
1.9s/2.4s
Peacekeeper
Shotgun
99 /121 (Disruptor)
121 /154 (Disruptor)
99 /121 (Disruptor)
Five
Single
2.5s/3.5s
Pistol stats
Weapon
Ammo
Body damage
Head damage
Legs damage
Base mag size
Fire modes
Reload
RE-45 Auto
Light
14 / 16 (Hammerpoints)
18 /24 (Hammerpoints)
11 /14 (Hammerpoints)
25
Auto
1.5s/1.95s
P2020
Light
18 /27 (Hammerpoints)
27 / 41 (Hammerpoints)
16 /24 (Hammerpoints)
14
Single
1.25s
Wingman
Sniper
50
95 /118(Skullpiercer)
47
Six
Single
2.1s /1.4s (Boosted Loader)
Red wing
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