Best Supergiant decks in Marvel Snap

In the Marvel universe, Supergiant possesses the ability to read and manipulate the minds of individuals from any race, earning her the nickname “mental parasite” for her tendency to steal the minds of her adversaries. This aspect of her superpowers is reflected in Marvel Snap through her unique ability.

Supergiant abilities, explained

Supergiant is a four-cost, five-Power card with the ability: “On Reveal: All cards played next turn don’t reveal until the game ends.” While its stats may seem modest at first glance, its ability has the potential to disrupt your opponent’s offensive strategies if used effectively.

To obtain Supergiant, you can acquire it as a series five card, requiring 6,000 tokens when it appears in the regular rotation of your Marvel Snap Token Shop. There is currently no confirmation regarding whether Supergiant will be available as a series four card, so it’s advisable to accumulate your tokens in preparation.

Best Supergiant Marvel Snap decks

Lockdown

Supergiant is a valuable addition to Lockdown decks, where the primary objective is to accumulate Power early in the game while rendering locations inaccessible. Surprise maneuvers can also involve relocating or summoning units to other locations.

Storm serves as the main lockdown component of this deck, capable of flooding a location to make it unplayable on the subsequent turn. This can be paired with a subsequent Legion play, flooding all locations simultaneously. While this move carries risk, it can be highly rewarding if you have sufficient Power distributed across other locations from your early game setup.

Jeff the Baby Land Shark is indispensable in this deck due to its unstoppable nature. Additionally, Vision provides decent Power while offering mobility between locations. Power sources like Ms. Marvel, Jessica Jones, and Iron Lad, along with Doctor Doom’s ability to summon five-Power Doombots in various locations, complement the deck’s strategy.

Supergiant and Alioth play crucial roles, with Alioth capable of destroying all unrevealed cards in its location. Playing Supergiant on turn five can set up an Alioth destruction play on turn six, especially effective when several locations are already locked down.

Nebula is essential for Lockdown decks, while Zabu aids in playing more four-cost cards throughout the match.

Cerebro Five

The Cerebro Five strategy revolves around playing as many five-Power cards as possible, with Cerebro and Mystique providing late-game boosts to these cards. Supergiant is particularly effective in this deck, offering five Power and protecting Cerebro and Mystique plays from disruptive threats to Ongoing abilities, such as Enchantress, Rogue, and Echo.

In addition to Supergiant, consider including other five-Power cards like Titania, Lizard, Polaris, Spider-Man, Enchantress, Miles Morales, and Doctor Doom. Medusa can also be incorporated for additional Power, functioning as a two-cost, five-Power card when played in the middle.

How to counter Supergiant decks in Marvel Snap

Given Supergiant’s On Reveal effect, its primary counter is Cosmo, a Marvel Snap card that negates On Reveal effects (for both players) in a single location. Therefore, it’s crucial to exercise caution when encountering Cosmo in any open location, as inadvertently triggering its effect can render Supergiant ineffective.

Is Supergiant worth pulling in Marvel Snap?

Yes, Supergiant is worth acquiring in Marvel Snap. Despite requiring careful consideration and anticipation of your opponent’s potential moves to maximize its effectiveness, Supergiant has significant utility. Its one-time ability can disrupt your opponent’s late-game strategies, particularly if their moves are predictable and rely on On Reveal effects.

Red wing
Red wing

Red wing is a writer and editor at fencepostblog with a passion for exploring the world of media. Red wing's writing covers a wide range of topics connected to TV Anime, Manga, and some other topics,

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