Honkai Star Rail Speed Breakpoints | Explained

In Honkai Star Rail, much like in other RPGs, various stats and numbers play crucial roles in combat dynamics. Among these stats, Speed holds significant importance as it directly impacts the frequency and swiftness of your character’s actions during battles. Understanding Speed Breakpoints in Honkai Star Rail is essential, although the game doesn’t explicitly disclose this hidden stat. This understanding becomes particularly vital when optimizing a DPS unit like Seele.

Speed Breakpoints Stat in Honkai Star Rail

Speed (SPD) determines the duration your unit needs to await their subsequent turn. Speed Breakpoints refer to specific thresholds of Speed values that significantly influence your character’s turn order.

Here are the Speed Breakpoints thresholds in Honkai Star Rail:

  • 121 Speed
  • Allows your unit to take two turns during the second cycle.
  • Grants an additional turn within five cycles.
  • Activates some Relic sets’ effects requiring 120 SPD.
  • 134 Speed
  • Enables your unit to take two turns in the first and fourth cycles.
  • Grants two bonus turns within five cycles.
  • Unlocks Relic sets’ effects requiring 120 SPD.
  • 147 Speed
  • Provides your character with two turns in the first, third, and fifth cycles.
  • Grants three bonus turns within five cycles.
  • Enables utilization of Relic sets’ effects requiring 120 or 145 SPD.
  • 156 Speed
  • Allows your unit to take two turns in the first, third, and fourth cycles.
  • Grants three bonus turns within five cycles.
  • Activates Relic sets’ effects requiring 120 or 145 SPD.
  • 164 Speed
  • Enables your character to take two turns in the first, second, fourth, and fifth cycles.
  • Grants four bonus turns within five cycles.
  • Activates Relic sets’ effects requiring 120 or 145 SPD.

Attaining these Speed Breakpoints in Honkai Star Rail holds utmost importance in gaining tactical advantages during battles, especially in Memory of Chaos, where the remaining cycles directly impact the star rewards.

It’s essential to note that not every character necessitates such high Speed values. Certain units possess kits that do not rely heavily on acquiring as many turns as possible. For instance, Clara primarily inflicts damage through follow-up attacks, making excessive Speed investment less cost-effective for her.

Red wing
Red wing

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